ProductPromotion
Logo

0x3d.Site

is designed for aggregating information.

What is the difference between primitive and reference data types in JavaScript?

Primitive data types like numbers and strings are immutable and stored by value. Reference data types like objects and arrays are mutable and stored by reference, meaning they point to a location in memory.

In JavaScript, data types are broadly categorized into two groups: primitive and reference types. Primitive types include string, number, boolean, null, undefined, symbol, and bigint. These types are immutable, meaning their values cannot be changed once created. When you assign a primitive value to a variable, the variable holds the actual value, not a reference to it. For instance, if you assign a string 'hello' to a variable x, x stores that value directly. If you copy x into another variable y, y will store its own copy of the value, independent of x. Reference types, on the other hand, include objects, arrays, and functions. These are mutable, meaning their contents can change, and they are stored by reference. When you assign an object or array to a variable, the variable holds a reference to the memory location where the data is stored, not the actual data itself. This means that if you copy a reference type from one variable to another, both variables point to the same location in memory. As a result, changes made to the object or array through one variable are reflected when accessed through the other. For example, if you have an array arr1 and assign it to arr2, modifying arr2 will also affect arr1, because both variables point to the same array in memory. Understanding the difference between primitive and reference types is crucial for working with JavaScript, as it influences how data is passed between functions and how changes to variables affect program state.

  1. Collections 😎
  2. Frequently Asked Question's 🤯
  3. Shortcuts 🥱

Tools

available to use.

Providers

to have an visit.

Made with ❤️

to provide resources in various ares.
  1. Home
  2. About us
  3. Contact us
  4. Privacy Policy
  5. Terms and Conditions

Resouces

to browse on more.
0x3d
https://www.0x3d.site/
0x3d is designed for aggregating information.
NodeJS
https://nodejs.0x3d.site/
NodeJS Online Directory
Cross Platform
https://cross-platform.0x3d.site/
Cross Platform Online Directory
Open Source
https://open-source.0x3d.site/
Open Source Online Directory
Analytics
https://analytics.0x3d.site/
Analytics Online Directory
JavaScript
https://javascript.0x3d.site/
JavaScript Online Directory
GoLang
https://golang.0x3d.site/
GoLang Online Directory
Python
https://python.0x3d.site/
Python Online Directory
Swift
https://swift.0x3d.site/
Swift Online Directory
Rust
https://rust.0x3d.site/
Rust Online Directory
Scala
https://scala.0x3d.site/
Scala Online Directory
Ruby
https://ruby.0x3d.site/
Ruby Online Directory
Clojure
https://clojure.0x3d.site/
Clojure Online Directory
Elixir
https://elixir.0x3d.site/
Elixir Online Directory
Elm
https://elm.0x3d.site/
Elm Online Directory
Lua
https://lua.0x3d.site/
Lua Online Directory
C Programming
https://c-programming.0x3d.site/
C Programming Online Directory
C++ Programming
https://cpp-programming.0x3d.site/
C++ Programming Online Directory
R Programming
https://r-programming.0x3d.site/
R Programming Online Directory
Perl
https://perl.0x3d.site/
Perl Online Directory
Java
https://java.0x3d.site/
Java Online Directory
Kotlin
https://kotlin.0x3d.site/
Kotlin Online Directory
PHP
https://php.0x3d.site/
PHP Online Directory
React JS
https://react.0x3d.site/
React JS Online Directory
Angular
https://angular.0x3d.site/
Angular JS Online Directory